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Inventions Explore invention levels, effects, point costs and unlock requirements.
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Category Survival
Max level 4
Total invention points 4 View details + Level 1
Effects Unlocks the crafting recipe for Basic Expansion. When equipped, it increases Item Pouch capacity.
Cost Research Point × 1
Unlock requirements / content New recipe unlocked: Basic Expansion.
Story chapter Pending verification Level 2
Effects Unlocks the crafting recipe for Intermediate Expansion. When equipped, it increases Item Pouch capacity.
Cost Research Point × 1
Unlock requirements / content New recipe unlocked: Intermediate Expansion.
Story chapter - Level 3
Effects Unlocks the crafting recipe for Advanced Expansion. When equipped, it increases Item Pouch capacity.
Cost Research Point × 1
Unlock requirements / content New recipe unlocked: Advanced Expansion.
Story chapter - Level 4
Effects Unlocks the crafting recipe for Deluxe Expansion. When equipped, it increases Item Pouch capacity.
Cost Research Point × 1
Unlock requirements / content New recipe unlocked: Deluxe Expansion.
Story chapter -
Category Survival
Max level 1
Total invention points 1 View details + Level 1
Effects Unlocks Field Cooking, allowing you to eat meals anytime before entering combat.
Cost Research Point × 1
Unlock requirements / content Unlocks function: Field Cooking.
Story chapter Pending verification
Category Survival
Max level 1
Total invention points 2 View details + Level 1
Effects Unlocks slinger ammo made from Radiantite, which can trigger large traps and creates a small explosion on impact.
Cost Research Point × 2
Unlock requirements / content Unlocks slinger ability to trigger large traps.
Story chapter Pending verification
Category Survival
Max level 1
Total invention points 0 View details + Level 1
Effects Unlocks Quick Forge, allowing you to craft without a forge.
Cost -
Unlock requirements / content Unlocks Quick Forge, allowing you to craft without a forge.
Story chapter Pending verification
Category Survival
Max level 2
Total invention points 2 View details + Level 1
Effects Unlocks the crafting recipe for Cold-Resistant Undergarment. When equipped, it nullifies the effects of cold environments.
Cost Research Point × 1
Unlock requirements / content New recipe unlocked: Cold-Resistant Undergarment.
Story chapter Pending verification Level 2
Effects Unlocks the crafting recipe for Advanced Cold-Resistant Undergarment. When equipped, it nullifies the effects of cold environments. It also increases max stamina in cold environments.
Cost Research Point × 1
Unlock requirements / content New recipe unlocked: Advanced Cold-Resistant Undergarment.
Story chapter -
Category Survival
Max level 2
Total invention points 2 View details + Level 1
Effects Unlocks the crafting recipe for Heat-Resistant Undergarment. When equipped, it nullifies the effects of hot environments.
Cost Research Point × 1
Unlock requirements / content New recipe unlocked: Heat-Resistant Undergarment.
Story chapter Pending verification Level 2
Effects Unlocks the crafting recipe for Advanced Heat-Resistant Undergarment. When equipped, it nullifies the effects of hot environments. Additionally, when taking damage in hot environments, a small portion of red health is preserved.
Cost Research Point × 1
Unlock requirements / content New recipe unlocked: Advanced Heat-Resistant Undergarment.
Story chapter -
Category Survival
Max level 2
Total invention points 2 View details + Level 1
Effects Unlocks the crafting recipe for Sand-Resistant Undergarment. When equipped, it nullifies the effects of dust storm-prone environments.
Cost Research Point × 1
Unlock requirements / content New recipe unlocked: Sand-Resistant Undergarment.
Story chapter Pending verification Level 2
Effects Unlocks the crafting recipe for Advanced Sand-Resistant Undergarment. When equipped, it nullifies the effects of sandstorms.
Cost Research Point × 1
Unlock requirements / content New recipe unlocked: Advanced Sand-Resistant Undergarment.
Story chapter -
Category Survival
Max level 3
Total invention points 3 View details + Level 1
Effects Unlocks the crafting recipe for Wooden Axe and Wooden Pickaxe.
Cost Research Point × 1
Unlock requirements / content New recipes unlocked: Wooden Axe and Wooden Pickaxe.
Story chapter Pending verification Level 2
Effects Unlocks the crafting recipes for Iron Axe and Iron Pickaxe.
Cost Research Point × 1
Unlock requirements / content New recipes unlocked: Iron Axe and Iron Pickaxe.
Story chapter - Level 3
Effects Unlocks the crafting recipes for Fine Iron Axe and Fine Iron Pickaxe.
Cost Research Point × 1
Unlock requirements / content New recipes unlocked: Fine Iron Axe and Fine Iron Pickaxe.
Story chapter -
Category Survival
Max level 1
Total invention points 1 View details + Level 1
Effects Unlocks the crafting recipe for tranq launcher.
Cost Research Point × 1
Unlock requirements / content New recipe unlocked: Tranq Launcher
Story chapter Pending verification
Category Survival
Max level 2
Total invention points 2 View details + Level 1
Effects Unlocks the crafting recipe for Light-Resistant Undergarment. When equipped, it nullifies the effects of radiant mist environments.
Cost Research Point × 1
Unlock requirements / content New recipe unlocked: Light-Resistant Undergarment.
Story chapter Pending verification Level 2
Effects Unlocks the crafting recipe for Advanced Light-Resistant Undergarment. When equipped, it nullifies the effects of radiant mist environments. Additionally, it nullifies the effects of blastblight in ultraviolet mist environments.
Cost Research Point × 1
Unlock requirements / content New recipe unlocked: Advanced Light-Resistant Undergarment.
Story chapter -
Category Survival
Max level 2
Total invention points 2 View details + Level 1
Effects Unlocks the crafting recipe for Wind-Resistant Undergarment. When equipped, it nullifies the effects of strong winds environments.
Cost Research Point × 1
Unlock requirements / content New recipe unlocked: Wind-Resistant Undergarment
Story chapter Pending verification Level 2
Effects Unlocks the crafting recipe for Advanced Wind-Resistant Undergarment. When equipped, it nullifies the effects of cold environments. Additionally, it nullifies the effects of drowsiness in spore winds environments.
Cost Research Point × 1
Unlock requirements / content New recipe unlocked: Advanced Wind-Resistant Undergarment.
Story chapter -
Category Glider
Max level 1
Total invention points 1 View details + Level 1
Effects Unlocks the Glider's ability to glide.
Cost Research Point × 1
Unlock requirements / content Unlocked the glider's ability to glide.
Story chapter Pending verification
Prerequisite invention / level Wind Platform · 1
Category Glider
Max level 1
Total invention points 2 View details + Level 1
Effects Unlocks the glider's ability to sprint.
Cost Research Point × 2
Unlock requirements / content Unlocked the glider's ability to dash.
Story chapter Pending verification
Prerequisite invention / level Glide · 1
Category Glider
Max level 1
Total invention points 3 View details + Level 1
Effects Unlocks the glider's ability to ascend.
Cost Research Point × 3
Unlock requirements / content Unlocked the glider's ability to ascend.
Story chapter Pending verification
Prerequisite invention / level Glide · 1
Category Glider
Max level 3
Total invention points 6 View details + Level 1
Effects Increases the glider's ascent speed when dashing.
Cost Research Point × 2
Unlock requirements / content Glider's ascent speed when dashing increased.
Story chapter Pending verification
Prerequisite invention / level Glide · 1 Level 2
Effects Increases the glider's ascent speed when dashing.
Cost Research Point × 2
Unlock requirements / content Glider's ascent speed when dashing increased.
Story chapter - Level 3
Effects Glider's ascent speed when dashing reaches maximum.
Cost Research Point × 2
Unlock requirements / content Glider's ascent speed when dashing reached maximum.
Story chapter -
Category Glider
Max level 10
Total invention points 20 View details + Level 1
Effects Increases the glider’s speed when dashing laterally.
Cost Research Point × 2
Unlock requirements / content Glider's speed when dashing laterally increased.
Story chapter Pending verification
Prerequisite invention / level Glide · 1 Level 2
Effects Increases the glider’s speed when dashing laterally.
Cost Research Point × 2
Unlock requirements / content Glider's speed when dashing laterally increased.
Story chapter - Level 3
Effects Increases the glider’s speed when dashing laterally.
Cost Research Point × 2
Unlock requirements / content Glider's speed when dashing laterally increased.
Story chapter - Level 4
Effects Increases the glider’s speed when dashing laterally.
Cost Research Point × 2
Unlock requirements / content Glider's speed when dashing laterally increased.
Story chapter - Level 5
Effects Increases the glider’s speed when dashing laterally.
Cost Research Point × 2
Unlock requirements / content Glider's speed when dashing laterally increased.
Story chapter - Level 6
Effects Increases the glider’s speed when dashing laterally.
Cost Research Point × 2
Unlock requirements / content Glider's speed when dashing laterally increased.
Story chapter - Level 7
Effects Increases the glider’s speed when dashing laterally.
Cost Research Point × 2
Unlock requirements / content Glider's speed when dashing laterally increased.
Story chapter - Level 8
Effects Increases the glider’s speed when dashing laterally.
Cost Research Point × 2
Unlock requirements / content Glider's speed when dashing laterally increased.
Story chapter - Level 9
Effects Increases the glider’s speed when dashing laterally.
Cost Research Point × 2
Unlock requirements / content Glider's speed when dashing laterally increased.
Story chapter - Level 10
Effects Maximizes the glider's speed when dashing laterally.
Cost Research Point × 2
Unlock requirements / content Glider's speed when dashing laterally maximized.
Story chapter -
Category Glider
Max level 3
Total invention points 9 View details + Level 1
Effects Increases the glider's energy recovery speed after landing.
Cost Research Point × 3
Unlock requirements / content Glider's energy recovery speed after landing increased.
Story chapter Pending verification
Prerequisite invention / level Glide · 1 Level 2
Effects Increases the glider's energy recovery speed after landing.
Cost Research Point × 3
Unlock requirements / content Glider's energy recovery speed after landing increased.
Story chapter - Level 3
Effects Increases Glider's energy recovery speed after landing to the maximum.
Cost Research Point × 3
Unlock requirements / content Glider's energy recovery speed after landing reached maximum.
Story chapter -
Category Glider
Max level 3
Total invention points 9 View details + Level 1
Effects Reduces stamina consumption while gliding.
Cost Research Point × 3
Unlock requirements / content Stamina consumption when gliding reduced.
Story chapter Pending verification
Prerequisite invention / level Glide · 1 Level 2
Effects Reduces stamina consumption while gliding.
Cost Research Point × 3
Unlock requirements / content Stamina consumption when gliding reduced.
Story chapter - Level 3
Effects Reduces stamina consumption while gliding to minimum.
Cost Research Point × 3
Unlock requirements / content Stamina consumption while gliding reached the minimum.
Story chapter -
Category Glider
Max level 20
Total invention points 0 View details + Level 1
Effects Increases the glider's energy capacity.
Cost Hardwood × 100
Unlock requirements / content Glider's energy capacity increased.
Story chapter Pending verification
Survey level 39
Prerequisite invention / level Glide · 1 Level 2
Effects Increases the glider's energy capacity.
Cost Hardwood × 100
Unlock requirements / content Glider's energy capacity increased.
Story chapter -
Survey level 40 Level 3
Effects Increases the glider's energy capacity.
Cost Hardwood × 100
Unlock requirements / content Glider's energy capacity increased.
Story chapter -
Survey level 40 Level 4
Effects Increases the glider's energy capacity.
Cost Hardwood × 100
Unlock requirements / content Glider's energy capacity increased.
Story chapter -
Survey level 41 Level 5
Effects Increases the glider's energy capacity.
Cost Hardwood × 100
Unlock requirements / content Glider's energy capacity increased.
Story chapter -
Survey level 41 Level 6
Effects Increases the glider's energy capacity.
Cost Hardwood × 100
Unlock requirements / content Glider's energy capacity increased.
Story chapter -
Survey level 42 Level 7
Effects Increases the glider's energy capacity.
Cost Hardwood × 100
Unlock requirements / content Glider's energy capacity increased.
Story chapter -
Survey level 42 Level 8
Effects Increases the glider's energy capacity.
Cost Hardwood × 100
Unlock requirements / content Glider's energy capacity increased.
Story chapter -
Survey level 43 Level 9
Effects Increases the glider's energy capacity.
Cost Hardwood × 100
Unlock requirements / content Glider's energy capacity increased.
Story chapter -
Survey level 43 Level 10
Effects Increases the glider's energy capacity.
Cost Hardwood × 100
Unlock requirements / content Glider's energy capacity increased.
Story chapter -
Survey level 44 Level 11
Effects Increases the glider's energy capacity.
Cost Hardwood × 100
Unlock requirements / content Glider's energy capacity increased.
Story chapter -
Survey level 44 Level 12
Effects Increases the glider's energy capacity.
Cost Hardwood × 100
Unlock requirements / content Glider's energy capacity increased.
Story chapter -
Survey level 45 Level 13
Effects Increases the glider's energy capacity.
Cost Hardwood × 100
Unlock requirements / content Glider's energy capacity increased.
Story chapter -
Survey level 45 Level 14
Effects Increases the glider's energy capacity.
Cost Hardwood × 100
Unlock requirements / content Glider's energy capacity increased.
Story chapter -
Survey level 46 Level 15
Effects Increases the glider's energy capacity.
Cost Hardwood × 100
Unlock requirements / content Glider's energy capacity increased.
Story chapter -
Survey level 46 Level 16
Effects Increases the glider's energy capacity.
Cost Hardwood × 100
Unlock requirements / content Glider's energy capacity increased.
Story chapter -
Survey level 47 Level 17
Effects Increases the glider's energy capacity.
Cost Hardwood × 100
Unlock requirements / content Glider's energy capacity increased.
Story chapter -
Survey level 47 Level 18
Effects Increases the glider's energy capacity.
Cost Hardwood × 100
Unlock requirements / content Glider's energy capacity increased.
Story chapter -
Survey level 48 Level 19
Effects Increases the glider's energy capacity.
Cost Hardwood × 100
Unlock requirements / content Glider's energy capacity increased.
Story chapter -
Survey level 48 Level 20
Effects Increases the glider's energy capacity.
Cost Hardwood × 100
Unlock requirements / content Glider's energy capacity increased.
Story chapter -
Survey level 49
Category Build
Max level 1
Total invention points 1 View details + Level 1
Effects Unlocks Wind Platforms, which can be used to generate updrafts. Upgrade Watchtowers to increase the build limit.
Cost Research Point × 1
Unlock requirements / content Wind Platform unlocked. Use it to create updrafts.
Story chapter Pending verification
Category Build
Max level 1
Total invention points 1 View details + Level 1
Effects Unlocks Zip Lines, which can be used to move quickly over short distances. Upgrade Watchtowers to increase the build limit.
Cost Research Point × 1
Unlock requirements / content Zip Line unlocked. Use it to move quickly over short distances.
Story chapter Pending verification
Category Build
Max level 1
Total invention points 1 View details + Level 1
Effects Unlocks Catapults, which are used to move quickly over mid-to-long distances. Upgrade Watchtowers to increase the build limit.
Cost Research Point × 1
Unlock requirements / content Catapult unlocked. Use it to move quickly over medium and long distances.
Story chapter Pending verification
Prerequisite invention / level Glide · 1
Category Build
Max level 1
Total invention points 1 View details + Level 1
Effects Unlocks Item Boxes, which can be used to store large quantities of items.
Cost Research Point × 1
Unlock requirements / content Item Box unlocked. Can be used to store large quantities of items.
Story chapter Pending verification
Category Build
Max level 1
Total invention points 1 View details + Level 1
Effects Unlocks Camps, which can be used to build camps in the field. Upgrade Watchtowers to increase the build limit.
Cost Research Point × 1
Unlock requirements / content Camp unlocked. You can now build Camps in the field.
Story chapter Pending verification
Category Build
Max level 1
Total invention points 1 View details + Level 1
Effects Unlocks BBQ Spits, which can be used to cook meat in the field.
Cost Research Point × 1
Unlock requirements / content BBQ Spit unlocked. You can now grill meat in the field.
Story chapter Pending verification
Category Build
Max level 3
Total invention points 9 View details + Initially unlocked 0
Effects Increases the Wind Platform's lift height.
Cost Research Point × 1
Unlock requirements / content Wind Platform's lift height increased.
Story chapter - Level 1
Effects Increases the Wind Platform's lift height.
Cost Research Point × 3
Unlock requirements / content Wind Platform's lift height increased.
Story chapter Pending verification
Prerequisite invention / level Wind Platform · 1 Level 2
Effects Increases the Wind Platform's lift height.
Cost Research Point × 3
Unlock requirements / content Wind Platform's lift height increased.
Story chapter - Level 3
Effects Increases Wind Platform's lift height to the maximum.
Cost Research Point × 3
Unlock requirements / content Wind Platform's lift height reached maximum.
Story chapter -
Category Build
Max level 3
Total invention points 9 View details + Initially unlocked 0
Effects Increases the Zip Line's maximum launch distance.
Cost Research Point × 1
Unlock requirements / content Zip Line's maximum launch distance increased.
Story chapter - Level 1
Effects Increases the Zip Line's maximum launch distance.
Cost Research Point × 3
Unlock requirements / content Zip Line's maximum launch distance increased.
Story chapter Pending verification
Prerequisite invention / level Zip Line · 1 Level 2
Effects Increases the Zip Line's maximum launch distance.
Cost Research Point × 3
Unlock requirements / content Zip Line's maximum launch distance increased.
Story chapter - Level 3
Effects Increases the Zip Line's launch distance to the maximum possible.
Cost Research Point × 3
Unlock requirements / content Zip Line's maximum launch distance reached maximum.
Story chapter -
Category Build
Max level 3
Total invention points 9 View details + Initially unlocked 0
Effects Further extends the energy-free glide after a Catapult launch.
Cost Research Point × 1
Unlock requirements / content Duration during which the Glider's energy is not consumed after the Catapult launches has been further increased.
Story chapter - Level 1
Effects Further extends the energy-free glide after a Catapult launch.
Cost Research Point × 3
Unlock requirements / content Duration during which the Glider's energy is not consumed after the Catapult launches has been further increased.
Story chapter Pending verification
Prerequisite invention / level Catapult · 1 Level 2
Effects Further extends the energy-free glide after a Catapult launch.
Cost Research Point × 3
Unlock requirements / content Duration during which the Glider's energy is not consumed after the Catapult launches has been further increased.
Story chapter - Level 3
Effects Maximizes the energy-free glide after a Catapult launch.
Cost Research Point × 3
Unlock requirements / content Duration during which the Glider's energy is not consumed after the Catapult launches has been increased to its highest level.
Story chapter -
Category Gathering
Max level 1
Total invention points 2 View details + Level 1
Effects Unlocks Plant Gatherers, which can be used to automatically gather plant resources. Upgrade Watchtowers to increase the build limit.
Cost Research Point × 2
Unlock requirements / content Unlocked the Plant Gatherer. Use it to continuously gather plant resources.
Story chapter Pending verification
Category Gathering
Max level 1
Total invention points 2 View details + Level 1
Effects Unlocks Wood Gatherers, which can be used to automatically gather wood resources. Upgrade Watchtowers to increase the build limit.
Cost Research Point × 2
Unlock requirements / content Unlocked the Wood Gatherer. Use it to continuously gather wood resources.
Story chapter Pending verification
Category Gathering
Max level 1
Total invention points 2 View details + Level 1
Effects Unlocks Ore Gatherers, which can be used to automatically gather ore resources. Upgrade Watchtowers to increase the build limit.
Cost Research Point × 2
Unlock requirements / content Unlocked the Ore Gatherer. Use it to continuously gather ore resources.
Story chapter Pending verification
Category Gathering
Max level 2
Total invention points 6 View details + Level 1
Effects Research to unlock the Endemic Life Rarity Indicator feature. The Bug Net button will alert you to nearby rare endemic life.
Cost Research Point × 3
Unlock requirements / content The Bug Net button will alert you to nearby rare endemic life.
Story chapter Pending verification Level 2
Effects Research to unlock the Endemic Life Size Indicator feature. The Bug Net button will alert you to nearby rare endemic life.
Cost Research Point × 3
Unlock requirements / content The Bug Net button will alert you to nearby special-sized endemic life.
Story chapter -
Category Gathering
Max level 1
Total invention points 3 View details + Level 1
Effects After researching, prompts will appear when approaching Lynians.
Cost Research Point × 3
Unlock requirements / content Prompts will appear when approaching Lynians.
Story chapter Pending verification
Category Gathering
Max level 2
Total invention points 4 View details + Level 1
Effects Unlocks the crafting recipe for Iron Fishing Rod. Fishing speed is somewhat enhanced, allowing you to reel in fish faster.
Cost Research Point × 2
Unlock requirements / content New recipe unlocked: Iron Fishing Rod.
Story chapter Pending verification Level 2
Effects Unlocks the crafting recipe for Fine Fishing Rod. Fishing speed is enhanced to the highest level, allowing you to reel in fish faster.
Cost Research Point × 2
Unlock requirements / content New recipe unlocked: Fine Fishing Rod.
Story chapter -
Category Gathering
Max level 1
Total invention points 5 View details + Level 1
Effects Research to unlock Scoutfly Cage. You can place Bug Cages or view Bug Cages placed by others.
Cost Research Point × 5
Unlock requirements / content Place Bug Cages or view Scoutfly Cages placed by others.
Story chapter Pending verification Client snapshot reference. Availability may change. “—” means confirmed absent or not applicable; unresolved fields are marked pending verification.